Better Than I Thought
When I first read about this collab in the Art Forum, I thought it would be awesome. After I loaded the flash and scrolled from one piece of artwork to the next, I realized how much I understated the awesomeness of this collab (and I had high hopes originally!).
I'm glad I took part in this, and I'm even more glad how well this turned out. (Heh, my submission looked like crap in comparison to the rest)
...and entertaining! Personally the conversation was actually good (I has no friends!).
This was well made, and I'm curious to see if people did have to start over on the conversation after awhile...
Good Quality As Usual
This has got to be one of the best flash games you guys have developed so far! The gameplay was refreshing and original, like the first time I played Bomboozle. The graphics were impressive as always and the music was pretty nice most of the time.
This game should appeal to anyone, regardless of age, and reminds me of any old SNES game, in a good way. You should seriously think about getting this flash game onto an iPhone or Nintendo DS...
I have to admit that this game is well-put together, just like any other of Luis' games. The graphics are astonishing, and quickly remind me of Castle Crashers in an NG-environment. The controls were simple and easy to use. The gameplay itself was pretty fun, as in most beat-em'-ups. However, there were some aspects which turned me off:
* There's no option to make the difficulty easier or harder. The difficulty was the flash version of Ninja Gaiden. It's not mainly about the A.I., but more along the lines of little health pick-ups. You have to be lucky to actually get the health you need.
* There's no checkpoint, continues, passwords, or saves at all. The points at which you use P-Bot as a zamboni is a perfect opportunity to create a checkpoint or show a level password. This would prevent some gamers from beating the same bosses over and over.
Overall though, I can't really complain about this game too much. I really enjoy playing this, and I admit it's worth giving this a try. It may not be for the casual gamer, but for hardcore gamers, this is bragging rights.
Deciple of Awesome
This game is pretty intense, but the good kind of gory, bloody intense. The mindless violence can be really entertaining, and the gameplay and controls are simple and easy. The graphics, from the giblets to the characters, is amazing. The difficulty is great as well, since it gets harder with most kills and ammo spawns get harder to get.
It's an amazing sequel, but I rather find the inconsistent A.I. to be a problem. I hate it when I pump my remaining clip of lead into an enemy, go to find ammo, and realize that the enemy I just shot seconds ago is replaced by another enemy with full health. Also, a wave of enemies with pistols is occasionally followed by a sudden wave of enemies with lasers, which can be annoying sometimes.
This game is awesome though, and I admit I am pretty much addicted to it. And if you try this, I'm sure you'll be addicted too!
To be quite honest, you should really learn how to make a good flash game before you submit another Castle Crasher flash.
The graphics were decent, and the audio was nice (since it came from the game). The detection sucked, as I found myself having to hop on the same ledge for the umpteenth time. The sword is unnecessary, since you can't even use it.
I'm not even gonna spend time attempting to collect gold coins, so either you make a better game or just back away...
This game was simplistic, yet it got me hooked on it for hours. I loved the graphics and the audio added a nice, subtle touch. The puzzles increased in difficulty at a good steady pace, which is a plus.
The only negative aspect of this game is the lack of a "quality control" button, since the game lagged during transitions due to the animations and graphics. I wouldn't usually take a star off, but I'm sure I'm not the only one with this problem sadly.
Still, this game is amazing and I'd love to see more addicting games from you in the near-future!!!
Pretty Good Alternative...
The Megadev team seems to be fully competent and versatile in making fully developed and well-made flash games. Guitar Geek is a great example of this.
Guitar Geek's graphics and audio were sub-par compared to most flash rhythm games and can easily be compared to the Super Guitar Maniac series. The song selection, although short, consists of satisfying beats and mood. The lack of variety and similar solos in the songs is disappointing though. (The solos on the other hand were pretty nice)
When it comes to extras, Guitar Geek doesn't have any. The only incentive the game has to offer for getting an S on every song is a high spot on the leaderboard, which the top scores look hacked.
Overall, I really enjoyed the gameplay, which was spot-on. If you've played GH or RB or DDR, then you'll have no problem playing this game. However, if you're on a slow computer, you'll suffer lag when the graphics increase during the solo section.
Guitar Geek has potential to be one of the best rhythm flash games on the internet. For now though, it's one of those games that you should try, and one of those games that entertain.
*If you want to download the flash game or download the songs (which I did):
http://www.megadev.co.uk/games.html (without the spaces)
An Epic Fail
First of all, never EVER compare this game to Clear Vision and Tactical Assassin. Those games have great gameplay and plots. This has decent gameplay and a luke-warm plot.
I'm not gonna lie, this game has potential. The "take any mission you like" gameplay at the beginning and police chase were very welcoming. That was about it though, as I didn't like the missions, the unrealistic accuracy, lack of recoil or wind direction, and the lack of shopping for rifle upgrades.
The plot was confusing, and you never allowed any character development. I mean, who were those guys talking at the restaurant. In fact, who am I or the guy who gave me a note in prison?
This was such an epic fail, but I'm glad that the sequel is better. Doesn't mean that this series is enjoyable though...
What a Rip-Off
This flash game is a total rip-off of several flash games we already played before: Heli Attack/Metal Slug, Indestructotank, and Indestructocopter to be precise. I wouldn't mind it if they added some gameplay varients, but they didn't. To make matters worse, the game didn't deliever as well as the flashes it ripped off of!
The audio was nice, and the sniping level added decency, but the audio was repetitive and the sniping needed some polishing.
This was clearly made as a quick advertisement for the real console game, and I regret wasting five minutes of my life playing it, let alone the extra five minutes writing this review...
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