When I first read about this collab in the Art Forum, I thought it would be awesome. After I loaded the flash and scrolled from one piece of artwork to the next, I realized how much I understated the awesomeness of this collab (and I had high hopes originally!).
I'm glad I took part in this, and I'm even more glad how well this turned out. (Heh, my submission looked like crap in comparison to the rest)
This has got to be one of the best flash games you guys have developed so far! The gameplay was refreshing and original, like the first time I played Bomboozle. The graphics were impressive as always and the music was pretty nice most of the time.
This game should appeal to anyone, regardless of age, and reminds me of any old SNES game, in a good way. You should seriously think about getting this flash game onto an iPhone or Nintendo DS...
Honestly, that one flash movie didn't deserve to win. But that's not why this is 9/10.
The reason why there's one star off is because there weren't a lot of last remaining candidates. I felt that it was either *this*, *that*, and *the one no one wants*.
But besides that, I laughed and rejoiced as winners were announced, and comments were made.
I have to admit that this game is well-put together, just like any other of Luis' games. The graphics are astonishing, and quickly remind me of Castle Crashers in an NG-environment. The controls were simple and easy to use. The gameplay itself was pretty fun, as in most beat-em'-ups. However, there were some aspects which turned me off:
* There's no option to make the difficulty easier or harder. The difficulty was the flash version of Ninja Gaiden. It's not mainly about the A.I., but more along the lines of little health pick-ups. You have to be lucky to actually get the health you need.
* There's no checkpoint, continues, passwords, or saves at all. The points at which you use P-Bot as a zamboni is a perfect opportunity to create a checkpoint or show a level password. This would prevent some gamers from beating the same bosses over and over.
Overall though, I can't really complain about this game too much. I really enjoy playing this, and I admit it's worth giving this a try. It may not be for the casual gamer, but for hardcore gamers, this is bragging rights.
This game is pretty intense, but the good kind of gory, bloody intense. The mindless violence can be really entertaining, and the gameplay and controls are simple and easy. The graphics, from the giblets to the characters, is amazing. The difficulty is great as well, since it gets harder with most kills and ammo spawns get harder to get.
It's an amazing sequel, but I rather find the inconsistent A.I. to be a problem. I hate it when I pump my remaining clip of lead into an enemy, go to find ammo, and realize that the enemy I just shot seconds ago is replaced by another enemy with full health. Also, a wave of enemies with pistols is occasionally followed by a sudden wave of enemies with lasers, which can be annoying sometimes.
This game is awesome though, and I admit I am pretty much addicted to it. And if you try this, I'm sure you'll be addicted too!
To be quite honest, you should really learn how to make a good flash game before you submit another Castle Crasher flash.
The graphics were decent, and the audio was nice (since it came from the game). The detection sucked, as I found myself having to hop on the same ledge for the umpteenth time. The sword is unnecessary, since you can't even use it.
I'm not even gonna spend time attempting to collect gold coins, so either you make a better game or just back away...
This game was simplistic, yet it got me hooked on it for hours. I loved the graphics and the audio added a nice, subtle touch. The puzzles increased in difficulty at a good steady pace, which is a plus.
The only negative aspect of this game is the lack of a "quality control" button, since the game lagged during transitions due to the animations and graphics. I wouldn't usually take a star off, but I'm sure I'm not the only one with this problem sadly.
Still, this game is amazing and I'd love to see more addicting games from you in the near-future!!!
All 46 flash Reviews
Rated 5 / 5 stars December 8, 2009
Better Than I Thought
When I first read about this collab in the Art Forum, I thought it would be awesome. After I loaded the flash and scrolled from one piece of artwork to the next, I realized how much I understated the awesomeness of this collab (and I had high hopes originally!).
I'm glad I took part in this, and I'm even more glad how well this turned out. (Heh, my submission looked like crap in comparison to the rest)
Rated 5 / 5 stars November 25, 2009
Interesting...
...and entertaining! Personally the conversation was actually good (I has no friends!).
This was well made, and I'm curious to see if people did have to start over on the conversation after awhile...
Rated 5 / 5 stars July 16, 2009
Sweet
As Jesus once said, "All your base are belong to us!"
Rated 5 / 5 stars May 30, 2009
Good Quality As Usual
This has got to be one of the best flash games you guys have developed so far! The gameplay was refreshing and original, like the first time I played Bomboozle. The graphics were impressive as always and the music was pretty nice most of the time.
This game should appeal to anyone, regardless of age, and reminds me of any old SNES game, in a good way. You should seriously think about getting this flash game onto an iPhone or Nintendo DS...
Rated 4.5 / 5 stars March 12, 2009
Nice!
Honestly, that one flash movie didn't deserve to win. But that's not why this is 9/10.
The reason why there's one star off is because there weren't a lot of last remaining candidates. I felt that it was either *this*, *that*, and *the one no one wants*.
But besides that, I laughed and rejoiced as winners were announced, and comments were made.
I hope that next year will be even better!!!
Rated 4 / 5 stars March 12, 2009
I'm Hooked...
I have to admit that this game is well-put together, just like any other of Luis' games. The graphics are astonishing, and quickly remind me of Castle Crashers in an NG-environment. The controls were simple and easy to use. The gameplay itself was pretty fun, as in most beat-em'-ups. However, there were some aspects which turned me off:
* There's no option to make the difficulty easier or harder. The difficulty was the flash version of Ninja Gaiden. It's not mainly about the A.I., but more along the lines of little health pick-ups. You have to be lucky to actually get the health you need.
* There's no checkpoint, continues, passwords, or saves at all. The points at which you use P-Bot as a zamboni is a perfect opportunity to create a checkpoint or show a level password. This would prevent some gamers from beating the same bosses over and over.
Overall though, I can't really complain about this game too much. I really enjoy playing this, and I admit it's worth giving this a try. It may not be for the casual gamer, but for hardcore gamers, this is bragging rights.
Rated 5 / 5 stars March 12, 2009
Deciple of Awesome
This game is pretty intense, but the good kind of gory, bloody intense. The mindless violence can be really entertaining, and the gameplay and controls are simple and easy. The graphics, from the giblets to the characters, is amazing. The difficulty is great as well, since it gets harder with most kills and ammo spawns get harder to get.
It's an amazing sequel, but I rather find the inconsistent A.I. to be a problem. I hate it when I pump my remaining clip of lead into an enemy, go to find ammo, and realize that the enemy I just shot seconds ago is replaced by another enemy with full health. Also, a wave of enemies with pistols is occasionally followed by a sudden wave of enemies with lasers, which can be annoying sometimes.
This game is awesome though, and I admit I am pretty much addicted to it. And if you try this, I'm sure you'll be addicted too!
Rated 1.5 / 5 stars January 27, 2009
Poorly Made...
To be quite honest, you should really learn how to make a good flash game before you submit another Castle Crasher flash.
The graphics were decent, and the audio was nice (since it came from the game). The detection sucked, as I found myself having to hop on the same ledge for the umpteenth time. The sword is unnecessary, since you can't even use it.
I'm not even gonna spend time attempting to collect gold coins, so either you make a better game or just back away...
Rated 5 / 5 stars January 27, 2009
Nice Satire
I loved your input in those Max Payne "slides," as I lol'd the minute I heard "vibrating Beretta" or "injectable Viagra."
The pace was a little slow for my taste, but it wasn't much of a bother---I was too busy laughing!!!
Nice flash, I hope you make much more just like this!!!
Rated 4.5 / 5 stars January 27, 2009
Addicting Game.
This game was simplistic, yet it got me hooked on it for hours. I loved the graphics and the audio added a nice, subtle touch. The puzzles increased in difficulty at a good steady pace, which is a plus.
The only negative aspect of this game is the lack of a "quality control" button, since the game lagged during transitions due to the animations and graphics. I wouldn't usually take a star off, but I'm sure I'm not the only one with this problem sadly.
Still, this game is amazing and I'd love to see more addicting games from you in the near-future!!!